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Old Oct 30, 2007, 12:13 AM // 00:13   #21
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Quote:
Originally Posted by Exhonour
sure id rather farm zaishen, atleast everyone has access to that not like farming
Everyone can farm. Everyone has access to it.

Zaishen is simply easier.

Nice work with your "I'm gonna cry to make GW easier". How much effort does it take to rack up 4k for some skills? The system is fine as is.

Honestly man, what is your patience level?
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Old Oct 30, 2007, 12:10 PM // 12:10   #22
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Quote:
Originally Posted by Exhonour
1) wtf is git? are u like in the 15th century? (edit: British Slang. a foolish or contemptible person. O sorry a british slang, im suppose to know that?)
2) your whole phrase did not make any sense
3) "who doesn't thin that he should have to work for the things he wants" - question or statement?
4) Want a run to simplifying english?
Sorry, this made me laugh...

1) No, I'm not in the 15th century, just because a word is old doesn't mean I can't use it. Century is quite an old word, lets stop using it...
2) Yes it did. Learn to read.
3) Obviously, the lack of a question mark would make it a statement. Also note that it is a continuation of the sentence before the brackets.
4) Your phrase did not make any sense.
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Old Oct 30, 2007, 01:07 PM // 13:07   #23
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Quote:
Originally Posted by TGgold
This is *exactly* the mentality that I said this system causes. Why buy more skills if you can just cookie cut things and not worry about it?
i made my own build, didnt even know aobut GW until 6 months into play, so my build is personalised,i like it that way.
yeah, this point system woudl be more restricting imo to newbs imo

as in where it used be 100g-1k for there first few skills its now going into pvp, where there gonna be called,nubs,noobs and so forth repeatedly to get faction for a skill, exp. players/guildies can't help them buy giving them some money for skills. even if there was an alt. faction for them to get skills to make it fair it'd take a nice bit of work. farming and that because they are still restricted by that that very same treshold, Before "i odnt have any money" after "i Dont have any X points" either way they cant make there build. onyl differance is before a friend could help.


Quote:
Don't you think that if, say, it didn't cost 40k for 50 skills you would be more inclined to getting more skills for your character and experiment with builds?
m'kay,
There are many options in ways to make a build:
1.Read skills on Wiki
2.Ask around in build section
3.Roll a PvP character adn test out build on the isle of the nameless
Quote:
The cost for skills is similar to the old Refund Point system. Since it took a form of investment to change, a lot of people only ran one or two builds they were CERTAIN worked. Now at least people can change attributes easily enough to encourage more builds.
ca't say much about this as it was before my time but read above, still a barrier only differance is payment.
Quote:
Allowing another type of skill acquisition would be the next step toward build flexibility.
as stated still a barrier.


Quote:
Originally Posted by Exhonour
i would like to buy many skills becuz its fun to experiment with builds, the money limits me
they poitns would limit you too....

Quote:
another reason for this proposal is that it will make things easier for newbs, they make mistakes buying skills that are useless, and it can get costly for them, its a more friendly system
by making them farm?/grind RA?
i tihnk the 1k system is still in play, make a pvp account and you can make builds all you want. Before trying it in pve go to isle of the nameless.

Repeated form above:
There are many options in ways to make a build:
1.Read skills on Wiki
2.Ask around in build section
3.Roll a PvP character adn test out build on the isle of the nameless
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Old Oct 30, 2007, 02:32 PM // 14:32   #24
haha you're dumb
 
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Quote:
Originally Posted by Exhonour
- Allowing another type of skill acquisition would be the next step toward build flexibility
- Will make things easier for newbies, they often make mistakes buying skills that are useless, and it can get costly for them
- More friendly system
- Everyone will have access to getting balthazar/faction points, unlike farming for money
- Money is an obstacle and limit that prevents you from having fun in the game, with this system added, it would make money more useful for other things
After reading that my eyes now hurt...

Anyways, I believe those are the reasons for having PvP Editions.

/notsigned
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Old Oct 30, 2007, 03:19 PM // 15:19   #25
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if font makes ur eyes hurt, dont play guildwars, ull get seizures, read the warning
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Old Oct 30, 2007, 04:47 PM // 16:47   #26
haha you're dumb
 
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Quote:
Originally Posted by Exhonour
if font makes ur eyes hurt, dont play guildwars, ull get seizures, read the warning
Wait...where does it say that I might to be exposed to extreme amounts of bolded text? I looked at the warning but couldn't find it.
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Old Oct 30, 2007, 05:03 PM // 17:03   #27
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If you want to save money buying skills, just unlock them with Balth Faction and then buy a tome from someone. Depending on your class, people usually sell tomes for less than 1k. Monk tomes seem to cost more, but you can usually find Ranger, Warrior, Sin, Mesmer, etc. for around 500g.
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Old Oct 30, 2007, 05:38 PM // 17:38   #28
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Quote:
Originally Posted by Shadow Spirit
If you want to save money buying skills, just unlock them with Balth Faction and then buy a tome from someone. Depending on your class, people usually sell tomes for less than 1k. Monk tomes seem to cost more, but you can usually find Ranger, Warrior, Sin, Mesmer, etc. for around 500g.

What he said. Heck, I've see normal tomes going for as low as 300g. /not signed because tomes already make things easier. They're also readily available in HM of every chapter.
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Old Oct 30, 2007, 05:54 PM // 17:54   #29
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Quote:
Originally Posted by Talach_Ninneed
yeah, this point system woudl be more restricting imo to newbs imo

as in where it used be 100g-1k for there first few skills its now going into pvp, where there gonna be called,nubs,noobs and so forth repeatedly to get faction for a skill, exp. players/guildies can't help them buy giving them some money for skills. even if there was an alt. faction for them to get skills to make it fair it'd take a nice bit of work. farming and that because they are still restricted by that that very same treshold, Before "i odnt have any money" after "i Dont have any X points" either way they cant make there build. onyl differance is before a friend could help.



m'kay,
There are many options in ways to make a build:
1.Read skills on Wiki
2.Ask around in build section
3.Roll a PvP character adn test out build on the isle of the nameless

ca't say much about this as it was before my time but read above, still a barrier only differance is payment.

as stated still a barrier.



they poitns would limit you too....



by making them farm?/grind RA?
i tihnk the 1k system is still in play, make a pvp account and you can make builds all you want. Before trying it in pve go to isle of the nameless.

Repeated form above:
There are many options in ways to make a build:
1.Read skills on Wiki
2.Ask around in build section
3.Roll a PvP character adn test out build on the isle of the nameless

We're talking about ALTERNATIVES, not a whole new approach. As in, another option for people that doesn't involve spending money on skills.

I would *definately* back up some sort of "quest item" reward for skills. As in, say, 2 Luxon Totems for 1 skill. (Granted, you can kind of do that now by buying Salvage Kits and selling them...for those who didn't know.)

I just want there to be an easier access to skills so people can: A) feel free to run more things that they are either barred from now or B) feel free to try more skills.

The fact that you want people to just use wiki to find things is just lame. Yes, wiki is a good source. I'd rather people use their own heads to come up with something interesting. I love gimmick builds (in PvE where basically anything can win) and I'd LOVE to see people running things I didn't even think about. It would make the game a lot more interesting.

Also, to roll a PvP character to test the build out, you have to have the skills unlocked anyway. Do you know how most PvE players unlock skills? They have to buy them. I just happen to have been playing for ~28 months so in the process of playing through a lot of campaigns, I have most skills I need unlocked. I also have the money resources to buy whatever skills I need. I'm advocating for the more casual gamers, though, where that is NOT a luxury.

I know when I started playing, going from Pre -> Desert, I had saved up MAYBE 15k total. I remember my first set of 1.5k armor almost totally killing my budget. I remember using only the skills I received from quests, because if I didn't, I wouldn't have been able to afford anything.
I feel this is where a lot of players are still at. The monetary rewards for missions are useful. Factions almost helped with money concerns, but for new players in that, they often had to choose between armor and skills. (Most people did NOT have the gold required for max armor when they first arrive in K-City if they don't have an older character).
If there was simply ANOTHER WAY, I would like to see it implemented. I don't have specifics, and factions was just an example.

(I also think that a character should learn the skills he uses hero skill points for, but maybe that's just me...)

also:
Quote:
Originally Posted by I MP I
What he said. Heck, I've see normal tomes going for as low as 300g. /not signed because tomes already make things easier. They're also readily available in HM of every chapter.
Yet they still require gold to buy, and a ready seller, and the skill to be previously unlocked. What a bargain....tomes are only good if you already know the skill you want.
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Old Oct 30, 2007, 08:04 PM // 20:04   #30
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Quote:
Originally Posted by Simath
Wait...where does it say that I might to be exposed to extreme amounts of bolded text? I looked at the warning but couldn't find it.
Bolded text is an effect, a visual effect.

If you cant stand looking at a little extra black, i dont think you should be exposing yourself to visual enchantments, flashes and flash colors.

ON topic

ty top post, atleast sum people agree, and yes im NOT talking about creating a new system, but adding this to the current
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Old Oct 30, 2007, 08:05 PM // 20:05   #31
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Quote:
Originally Posted by I MP I
What he said. Heck, I've see normal tomes going for as low as 300g. /not signed because tomes already make things easier. They're also readily available in HM of every chapter.
hmm, thats money too if you havent realised, also finding a seller is pretty hard
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Old Oct 30, 2007, 08:10 PM // 20:10   #32
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Quote:
Originally Posted by Phoenix Tears
but imo i think, anet should just give us again lots of quest npc's which give us as reward new Skills
Anet stopped doing that mostly because (they said) it lead to skill stagnentation. A better thing to do would be to add a quest reward of 1000 balth faction and a skill tome so we can go buy whatever we want.



Also I am 100% for some method of PvE chars buying skills using balth faction. Why? Because playing PvP can be a lot harder than PvE and PvE chars deserve some reward. As it stands only PvP chars can be rewarded for PvPing save for those who win the HoH.

For example being able to buy a skill tome for 2000 balth and an elite one for 5000 balth seems reasonable to me.
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Old Oct 30, 2007, 09:15 PM // 21:15   #33
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I would be all for this if the gates aren't unlocked as to getting any elites in the game.What about those who have no pvp char but have Balthazar Faction along with skill points.I fought and helped many obtain Balthazar Faction I don't really have problem with this and since the introduction of ATS rewards this is another way of rewarding pve char.It should be a 2 way street.

The game is getting on.I would keep the prices the same 1k faction for a non elite and 3k for an elite.
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Old Oct 30, 2007, 10:01 PM // 22:01   #34
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Quote:
Originally Posted by Exhonour
hmm, thats money too if you havent realised, also finding a seller is pretty hard

Uhhhmmm... spend 30 seconds in Kaineng, Kamadan, or LA and I promise you will find someone selling tomes.

Remember, all you have to have done to use a tome is unlock the skill on your account. That's not that hard, either with Balth Faction or with another character on your account.

Even if you don't use tomes, is it really that hard to come up with 1 plat to buy a skill? You can make 1 plat in less than a half hour of questing.

Skills are easy enough to acquire as-is. No need to fix what isn't broken.
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Old Oct 30, 2007, 10:03 PM // 22:03   #35
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Quote:
Originally Posted by Shadow Spirit
No need to fix what isn't broken.
This is ANet.
Soul Reaping, anyone?
UI Changes?
Paragons?
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Old Oct 30, 2007, 10:35 PM // 22:35   #36
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Using too much bold is bad. Flaming people for disagreeing with you is bad. Closed.
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